Jumpmaina is a survival 2D gameplay in which you are the to survive by any means while dodging falling objects from the sky coming down at you. the game been in development for almost my sophomore and senior year at college and is one my most worked game I but out and I hope you enjoy the game and leave comments I would appreciate the feedback

☠️Gameover screen☠️

Gameover screen

                                                                                                                       😎Main Features😎
- Game where the longer you last the more harder it will get for the player
-Very challenging at first but as time goes by.
-A Timer system to tell you how long you been surviving.
-As four emotions/feeling coming towards the player

Gameplay #1 preview

gameplay preview

                                                                                                                                💜Credits💜
-To all the testers that came and played my game before it was done, I thank you all my classmates at Cat360, my friends that tested it out, even my family that for being beta tester as well to my class of Cat420 as well!
-Thanks to the teachers I had in Bloomfield for helping me with this game, GJ from game design class from sophomore and even in Cat420 class, professor Blake and Brian from Cat 360 for their help with bugs and adding other feature. 
-Very special credit to my very own artist for designing my title screen and my gameover screen which without her help and illustration drawing I thank you so much who wish to be hidden.

Gameplay #2

Start of gameplay

                                                                                                            💻System Requirement🖥
-All you need a system that could runs the game for now its only on PC and MacBook (future plans to convert it and improve it more towards the iPad and phones)

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